Making the world’s software more accessible.

We develop inclusive user experiences for the visually impaired

Supported By

Bridging the gaps between accessibility regardless of visual acuity

Audibility’s inception stemmed from the lack of resources for the visually impaired in every field, from entertainment to healthcare. The belief that inequitable practices had to be terminated motivated Audibility to strive for solutions for these common accessibility issues.

Making COVID-19 testing more accessible

Our marquee product is the COVID-19 self assessment tool for the visually impaired. Using Python, we implemented a text-to-speech feature that reads out the self assessment questions, processes audio responses, and determines whether or not the individual is at risk of COVID-19.

Improving navigation for the visually impaired

Retinadog is an obstacle avoidance robotic device that guides visually impaired individuals to their destination using audible voice messages

Revisioning the entertainment lens

Our innovative modification to “Find The Key” redefines the gaming experience, allowing users to experience the same unique challenges as a regular escape room in an intuitive audio-based format.

The team behind it all

Jay

Developer

Manan

Product Manager

Mathurshan

Developer

Sneh

Product Manager